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Bring a touch
of the Dada! spirit
to your projects

At the crossroads between a technology studio and creative workshop, Dada! Animation produces original creations and offers 3D design services through its multi-format service offer.

Founded back in 2019 by a group of multidisciplinary partners who had gained expertise working in animation, video games and special effects, the french animation company produces original creations and offers its creative services from the editorial design stage to produce engaging and innovative stories.

Studio d'animation - Dada ! Animation

The Digital Lab

Our editorial, technical and artistic teams work together within our Digital Lab to stay close to your needs, help you with every step of the creative process and propose the most engaging and impactful storytelling for your audiences.

As a contributor of prestigious research centers, we experiment in the field the most recent technological advances in 3D animation and Artificial Intelligence (AI).

A player in the real-time animation and virtual production community, we believe in open-source collaborative work ​(collaboration with IRISA/INRIA on the European project INVICTUS).

As a hatchery of new talentDada! Animation has a commitment with a number of education institutes (YNOV, ECV, ISART Digital, Georges Méliès Institute, Les Gobelins, Supinfocom, Annecy Festival), as well as offering block-release internships, participating in scientific advisory boards, national committees (CPNEF A/V) and round-table events.

The Dada ! Team

Keeping a human scale, artists, screenwriters, engineers, technicians and communication professionals form a tight-knit team.

Portrait de Quentin Auger
Head of Innovation

Quentin Auger

After a degree from UTC as an Industrial Design Engineer, Quentin graduated in CGI animation at the famous Les Gobelins school in 1999. He has a lot of experience in a wide range of jobs from Animator to Rigger, to Rigging Sup, to Pipeline TD and Sup, in many different studios including ILM in San Francisco. He had worked for 8 years as CTO at Studio 100 Animation and is passionate about new technologies like Real Time, VR, Cloud and AI and their extraordinary application potentials in animation.

Portrait d'Emmanuelle Chabord
President, Financial Director

Emmanuelle Chabord

Emmanuelle spent the last 10 years at Studio 100 Animation, first as CFO and then as COO, to oversee both production and support functions. She has 20 years of global experience in 2D and 3D animation business behind her through previous careers at Chaman Productions and Xilam Animation. She graduated from Audencia Business School in 1998 (accounting/cost control) and has the first degree in chartered accountancy (DECF).

Portrait de Sophie Decroisette
Editorial Director, Scriptwriter

Sophie Decroisette

After graduating in movie arts at the Sorbonne, plus a master at Les Gobelins school, Sophie has worked for the past 20 years for television but also for movies and children’s literature. Particularly skilled in animation, she is the author of concepts and numerous scripts for more than 40 series and feature films.

Portrait de Fabrice Delapierre
CG supervisor and Director

Fabrice Delapierre

Fabrice is an animation old-timer: he started in the animation industry in 1990 at Ex Machina. Then, as a free-lance he was involved in many projects for TV series, animation and vfx feature films in various major studios (Duran Duboi, Fantôme, Mac Guff, Mikros Animation, Passion Pictures, Sparx), holding different positions from animation supervisor to CG supervisor.

Portrait de Jonathan Giroux
Software Architect

Jonathan Giroux

Jonathan Giroux is a software architecture engineer specialised in processes and QA development. He has worked in digital arts mainly with real-time technologies, notably for Ubisoft and Studio 100 Animation. He also co-founded the Cookie Collective, a French Real Time digital artist and coder collective.

Portrait de Jérôme Mouscadet
Producer, Director

Jérôme Mouscadet

Graduated from the famous Parisian applied art school Les Arts Décoratifs, Jérôme has directed since over 18 years numerous animated projects, broadcast all over the world and including awarded series as Code Lyokô, Lou !, Sherlock Yack, Maya the Bee season 2 or Heidi. Besides, he worked as Art Director for Studio 100 animation. He collaborates since 10 years with the CNC (the French film council) and is co-president of an important association of French authors in animation, l’AGrAF.


Jean-François Ramos

After graduating from Montpellier Business School in 1997, Jean-François Ramos started his career at Xilam Animation as assistant director on cult series like “Oggy and the Cockroaches”. After some time at Alphanim (Gaumont Animation), he joined Studio 100 Animation, as production manager and made his way to line production for major series as “Maya the Bee seasons 1 and 2”, “Heidi season 1”, “Nils Holgersson”). A true animation and innovation enthusiast, he developed and managed the VR and Digital department at Studio 100 Animation.