Trained as an Industrial Design Engineer at UTC, Quentin graduated in CGI animation from the famous Les Gobelins school in 1999. Quentin has worked on animation and VFX pipelines in numerous studios accross Europe and the United States (ILM/LucasFilms, Sparx, Duran, BFC… ). After spending 8 years as CTO at Studio 100 Animation, he cofounded Dada! Animation as Head of innovation and R&D. His expertise and main areas of focus now lie in real-time technologies, XR, cloud-based workflows, and artificial intelligence, applied to both 2D and 3D animation.
Quentin is also a member and facilitator of the “Creative Machines?” working group, which brings together more than 1,000 members from schools, companies, and research labs. The group explores the impact of generative AI on animation, visual effects, and video games, with a particular focus on the scientific, legal, and ethical challenges reshaping our industries.
As an early explorer of these emerging technologies, Quentin regularly speaks at major industry events, including CNC, MIFA, RADI-RAF, PIDS Enghien, NewImages Festival, CPH:DOX, the Bangkok International Digital Content Festival (BIDC), and the French Academy of Sciences.